What does each plan include?
Every plan keeps your accounts online 24/7 with your computer off. The plans differ in how much you can run at once and in which features you can use. Prices are on the pricing page, along with the full Compare plans table.
Limits by plan
| Tier 1 | Tier 2 | Tier 3 | |
|---|---|---|---|
| Accounts on your server profiles | 1 | 5 | 15, and you can buy more |
| Server profiles | 1 | 2 | Unlimited |
| Macros per server profile | 3 | 10 | Unlimited |
| Private proxies included | 1 | 1 | 1 |
| Extra proxies you can buy | None | Up to 1,000 | Up to 1,000 |
| Extra account slots you can buy | None | None | Up to 1,000 |
| Your own SOCKS5 or HTTP proxies | No | Yes | Yes |
What the numbers count:
- Accounts count every account you've added to a server profile, across all your profiles, whether it's online or not. The same account on two profiles counts twice. Your Accounts page has no limit, so keep as many there as you like and add the ones you want to run to your profiles.
- Server profiles count across your whole account, while macros count per server profile. A Tier 2 account can have 10 macros on each of its 2 profiles.
- Extra proxies and account slots are added to your subscription and billed with it. Add them at checkout or from Update subscription plan on Billing. Proxies can also be bought with Buy Proxy on the proxies page, see Proxies.
- Your own proxies are switched on with Allow custom proxies in your account's dangerous settings.
When you reach a limit, the button that would go over it is greyed out, and its tooltip says why. On Tier 2, for example, Add Server says "Your plan includes 2 server profiles in total. Upgrade to add more."
Without a plan, none of these limits apply, because nothing can connect anyway. You can set up as many server profiles and macros as you like before you buy. Once a plan starts, anything above its limits is locked, the same as after a downgrade.
Features by plan
Most of the client is on every plan. These are the parts that need a higher tier:
| Feature | Plans |
|---|---|
| The Movement page: move, look and jump | Tier 2 and Tier 3 |
| Pathfinding from the Movement page's Walk to | Tier 2 and Tier 3 |
| Auto eat, including the Enable auto eat macro step | Tier 2 and Tier 3 |
| Extra proxies, and your own proxies | Tier 2 and Tier 3 |
| Priority support | Tier 2 and Tier 3 |
| Using the Inventory page yourself: moving, dropping, equipping and crafting items, chests and server menus, villager trades | Tier 3 |
| Hold left click and Hold right click on the Clicking tab, including their macro steps | Tier 3 |
| The Autoclicker on the Clicking tab, including the Start autoclicker macro step | Tier 3 |
| Discord webhooks and push notifications | Tier 3 |
| Macro events other than Join, World change and Called | Tier 3 |
| Macro logic: Repeat, If, Go to step, Restart macro, For each, Set variable, Run macro, One at a time and stop conditions | Tier 3 |
| Official macros | Tier 3 |
| Extra account slots | Tier 3 |
Every plan includes Java, Bedrock and cracked accounts, chat with command suggestions and spam, anti-AFK, auto-reconnect, account and macro logs, sneaking, the live view of each bot's inventory, the whole POV (watching, walking, G, and every click, the inventory, chests and trades included) with freecam, the map, tracers and zoom, waypoints, saving builds as schematics, community macros, sharing macros and server profiles, ready-made server setups and streamer mode. Support in our Discord is on every plan too; Tier 2 and Tier 3 get priority. See How do I get support?
Macros do more on every plan than the table suggests. A macro's own steps that click, use menus, trade, chat or move the bot, Walk to included, run on Tier 1, and so do Wait for, Reconnect and Panic logout. What the table gates is doing those things yourself from the Movement page, the Clicking tab or the Inventory tab (the POV does them on every plan), plus the macro events and logic that shape a flow.
Servers that block VPNs are covered in VPN blocks.
After a downgrade
A downgrade waits for your next renewal, and you keep everything you have until then. While it's scheduled, you can still undo it from Billing (see How do I manage my plan?). When it takes effect:
- Features your new plan doesn't include stop working. On Tier 1, for example, the Movement page is locked, and below Tier 3 the Clicking, Inventory and Webhooks pages are too, and webhooks don't post. A locked page shows what it does and the plan that adds it.
- Server profiles above the limit are locked. They stay in your list with a lock icon and you can still edit them, but they can't connect, and the accounts on them are disconnected and taken off them. The profiles at the top of your list are the ones that stay active, so use Reorder servers to choose them. See Locked server profiles.
- Macros above the limit are locked. On each server profile, macros past the new limit show the plan that runs them, Tier 2 or Tier 3, and don't run. The ones higher up the list keep running, and Move up in a macro's menu changes which those are. See How many macros you can have.
- Accounts over the new limit come off your profiles. If your server profiles hold more accounts between them than the new plan includes, every account is disconnected and taken off every server profile, not just the extra ones. The accounts stay on your Accounts page, ready to add back to the profiles you choose. To keep your setup as it is, take accounts off your profiles until you're within the new limit before the downgrade takes effect.
- Add-ons your new tier doesn't sell can be kept. That's extra account slots below Tier 3, and extra proxies on Tier 1. Once you remove one, though, you can't add it back without moving up again.
Your server profiles, macros, accounts and settings are all kept, so upgrading again unlocks the profiles and macros at once. Accounts that were taken off a profile have to be added back to it. Each one gets its note back, while its other settings on that profile start over.
Local client or web client?
Compare MinecraftAFK's free local client for Windows with the web client: where your accounts run, how many you can use, and which features each one has.
How do payments and renewals work?
How MinecraftAFK bills your plan: card and wallet renewals, failed payments, paying with crypto, invoices, referral credit, legacy prices and promo codes.