FAQ

What are the best settings?

The MinecraftAFK settings combination that gives the most reliable uptime: reconnect behaviour, movement, chat, and what to leave switched off.

For maximum uptime, configure these four together. The combination handles drops, kicks, and accidental lobby returns automatically.

  1. Auto-reconnect: keeps accounts joined when something drops them, such as a server restart, a network blip, or a queue kick. Without it, a single drop ends your session.
  2. Anti-AFK: stops servers kicking accounts for inactivity. Most servers kick players who don't move or interact for a few minutes, and small periodic movements reset that timer. See Anti-AFK.
  3. Join and world-change message macros: set both to your destination command, for example /server survival. Accounts re-route themselves on every connect or world transition, so they never get stranded in a lobby.
  4. Spam command: the same command on a 60 second delay. It's the safety net for when a join or world-change message fails to fire.

Tuning the delay

A 60-second spam delay is a good default. Lower it if the server kicks accounts faster than that, and raise it if a server rate-limits commands and warns about spam.